Nov 21, 2009

Episode 5, We're Alive!!!

Hey guys! I know it has been a few weeks since our last post, and we are really sorry! Life is getting pretty busy in the retail business, and school semesters are ending too! We are excited to squeeze another episode it, hope you all enjoy.

Can anyone guess the soundtrack this time?

Today we talk about:
Bots
Abyss
Long time rewards for short time gamers
Small legion play
Things we'd like to see fixed



2 comments:

  1. Was surprised to hear Ragnarok Online music in the background, loved that game until I realised how bad the grind was in that game. In Ragnarok, it was like 120million exp from 98->99 and it took ages, then you got to do it again when you could "reborn" and do the whole thing again.

    Steel Rake, Dark Poeta and the instances from about Firetemple + have been made easier. Stigma and book drops have been increased in the latest patch... have you guys noticed these changes?

    Don't the top ranks loose more Abyss Points than they gain per kill if they die? That will probably reduce it somewhat.

    The Forts are giving out Medals and Abyss Points for everyone defending, but the sieges only last 30 mins. Oh and theres a nice change which helps with the crashes, in the latest patch. The crashes are caused by a way that Aion is programmed and how 32bit Operating Systems work.

    Love the podcast. What do you guys think about crafting and pugs in Aion? I'm leveling my cleric, and still not sure what to pick for my professions.

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  2. Sorry to double post, but I couldn't work out how to edit my previous comment.
    Theres a new DPS meter project, and is not against the ToS or EULA. Theres an alpha version downloadable from the googlecode link in the opening post in that aionsource thread.
    http://www.aionsource.com/forum/mechanic-analysis/83505-help-community-driven-damage-meter-aion.html

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